question on basic scripting in the level-editor
i've just started working with generals since a month ago with plans for a multiplayer mod for my final school project.
up till now i've had no big problems getting to know the level-editor and how the .ini's work as i've been able to import some of my own models and sounds in my own levels.
i've just started looking into the scripting feature of the level-editor but i am having a pretty hard time understanding how things work.
i was wondering if anyone could link me to a scripting basics tut or maybe have some starters for me so i can get the hang of it. i haven't got any examples of scripts i've been trying because i haven't even been able to get the most simple one to work.
thanks.
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