ARGE!! The bloody code wont work.Ive got it so it should worj, but it wont, ill post it here. Here it is:
Quote:
; -----------------------------------------------------------------------------
; -----------------------------------------------------------------------------
ObjectCreationList SUPERWEAPON_ArtilleryBarrage1
DeliverPayload
Transport = ChinaArtilleryCannon
FormationSize = 8
FormationSpacing = 1.0
StartAtPreferredHeight = Yes
StartAtMaxSpeed = Yes
MaxAttempts = 1 ;max attempts
DeliveryDistance = 250 ;distance from target allowed to start/stop dropping.
WeaponErrorRadius = 25 ; how bad the artillerist is
DelayDeliveryMax = 3000 ; his delayed reaction to "Fire!"
VisibleItemsDroppedPerInterval = 1 ;Drops two bombs at a time
VisibleDropBoneBaseName = RootTransform ;The bombs are created and dropped at this bone base
VisibleSubObjectBaseName = Bomb ;The bombs are visible until dropped.
VisibleNumBones = 1 ;Number of bones.
VisiblePayloadTemplateName = TomahawkMissileWeapon ;Created when payload is dropped.
VisiblePayloadWeaponTemplate = ArtilleryBarrageDamageWeapon
InheritTransportVelocity = Yes ;The bombs will start at transport velocity.
ExitPitchRate = 30 ;The bomb will pitch down.
SelfDestructObject = Yes ; so the delivery vehicle goes away 'POP!'
DeliveryDecalRadius = 125
DeliveryDecal
Texture = SCCArtilleryBarrage_China
Style = SHADOW_ALPHA_DECAL
OpacityMin = 25%
OpacityMax = 50%
OpacityThrobTime = 500
Color = R:255 G:156 B:0 A:255
OnlyVisibleToOwningPlayer = No
End
End
End
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This causes my game to crash when ever i use it...

:cry: