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Old 02-02-2005, 11:26 AM   #2 (permalink)
AntiSocialKindaGuy
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Join Date: Jul 2004
Location: London, UK
Posts: 376
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I don't like to bump, but I do need some help with this one O_o

Perhaps further elaboration:

Is there a limit to the number of objects that can be spawned onto another unit using W3DDependencyModelDraw?

I am trying to spawn six gun positions. The first one spawns fine ( whichever "the first" happens to be - the first in the OCL list every time, but whichever gun is placed first int he list always spawns ), and then the others simply refuse to appear as expected. They all spawn, and are able to fire, but they spawn with no model at the base of the spawning model, not in the designated position.

Any ideas?
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