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Old 02-02-2005, 02:33 PM   #1 (permalink)
Hostile
Senior Member
 
Join Date: Feb 2004
Posts: 872
Default Switching an animation to another model

How hard would it be to take say Legolas firing a bow animation and add it to Aragorn?

Can animations be used over differant models fairly easily. I notice it's just a bone structure. Can I just assign the animation to the code? I'm sure there is something I must do to associate it with the model.
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