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Old 03-21-2003, 05:10 AM   #6 (permalink)
CannisRabidus
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 756
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From artmd.ini:

; <<< 'behind building' stuff >>>
; OccupyHeight = visible height of the building [in levels] (def = 2). Used for behind building stuff. Defaults to same as 'Height'
; CanHideThings = true/false - specifies whether this building marks cells so other objects will be hidden on the cells it occupies
; CanBeHidden = true/false - specfies whether this building can be 'hidden' by others
; AddOccupy[1..4] = offsetX,offsetY - adds tiles to the 'hidden' occupancy list at offset from where building is placed
; RemoveOccupy[1..4] = offsetX,offsetY - removes tiles to the 'hidden' occupancy list at offset from where building is placed
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