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Old 02-04-2005, 12:17 PM   #14 (permalink)
IraqiPeopleRocks
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Join Date: Aug 2004
Location: Philippines
Posts: 454
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hmm deezires tutorial :P and this

Object GenericBridge ; object for the damage system.

; *** ART Parameters ***
Draw = W3DDefaultDraw ModuleTag_01
;nothing
End; The bridge system actually draws it.

; ***DESIGN parameters ***
EditorSorting = SYSTEM ; not available in the editor.
ArmorSet
Conditions = None
Armor = HumanArmor
DamageFX = StructureDamageFX
End

; *** ENGINEERING Parameters ***
RadarPriority = NOT_ON_RADAR
KindOf = STRUCTURE IMMOBILE BRIDGE

Body = StructureBody ModuleTag_02
MaxHealth = 500.0
InitialHealth = 500.0
End

Behavior = BridgeBehavior ModuleTag_03
LateralScaffoldSpeed = 100.0
VerticalScaffoldSpeed = 70.0
End

; Note that structures with "RUBBLE" states should not use
; DestroyDie; such buildings are never truly
; destroyed, even when reduced to zero health.
Geometry = BOX
GeometryMajorRadius = 1.0
GeometryMinorRadius = 1.0
GeometryHeight = 1.0
GeometryIsSmall = No
Shadow = NONE ; doesn't actually have a model...
End

when i made that screenie i nuked the bridge
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