WOW!!
I just tested with a new weapontemplate instead of the ArtilleryBarrageDamageWeapon. I added a bit of code in my map.ini that defines the weapon actually killing pilots. And it even works!!
Funny thing is (only edited the effect of the weapon, nothing further on the TomahawkBarrage), the Tomahawks fall down, start to waver a bit (like they're drunk), then plop in the ground and kill any vehicle in the area, while NOT damaging anything.
In other words: drunk Tomahawk missiles own Jarmen Kell's pilotkill ability!
This is the perfect new SW for GLA...I'm gonna have so much fun with this...check the screenie out...
BTW, if anyone has suggestions on better "ammo" to use instead of the Tomahawks, plz lemme know. I have no clue how I'm going to implement this for GLA yet (thinking of a planebomb), but at least my attempt to kill pilots in vehicles has succeeded just like I hoped it would...
Another test was even funnier though. I used Colonel Burton's as ammo instead of Tomahawks. Once fired, it was a wait, but then suddenly 21 Burton's climbed over a hill (the base was protected by a hill) and waited for my command... rofl...just was funny to see 21 Burton's climbing over a hill...needless to say, the base was instantly destroyed...Too bad they didn't fall out of the sky and exploded...
