Thread: Combining Units
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Old 02-14-2005, 09:35 PM   #1 (permalink)
DasGuteA
Junior Member
 
Join Date: Feb 2005
Posts: 14
Default Combining Units

First of all, hi folks ! Very nice board here with all the in-depth information one would need. Keep it up !

Now for my question:

I came across the idea to for example have the possibility to guard certain types of units (like in AoE it was I think). In this special case I wanted to have some batallion of soldiers guard a trebuchet. So I had a look at the horde.inis and found that there is already one entry for this special combined horde named [Object GondorFighterTrebuchetComboHorde]. Of course, it is disabled ingame and I wanted to redo this, but I can't seem to get it to work.

What I did so far was to add the following for the normal GondorFighterHorde:

Code:
ComboHorde = Target:GondorTrebuchet     Result:GondorFighterTrebuchetComboHorde InitiateVoice:GondorSoldierVoiceJoinAnybody
resulting in nothing. I am not able to get the "combine"-cursor ingame. I can not see any differences to any other mentioned horde in the gondorhordes.ini, so I assume there must be another point where I have to edit/add something. I went over to the trebuchet.ini and tried adding the term HORDE to the KindOf section giving me the game.dat error when building a trebuchet...

Is there anyone able to point me into the right direction please ?


Btw, I did some modding for BfME so far, including an inofficial (balancing) Patch 1.02 and some other easier stuff, so I would call myself an amateur modder so far, but willing to change that

Any help appreciated.
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