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w3d texturing help
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02-18-2005, 11:50 PM
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key0p
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Join Date: Aug 2003
Posts: 1,087
First pass make the water texture, give it an alpha channel and use alphablend/test.Linear Offsett vertex mapping.
Second pass is the window pane texture, once again, give it an aplha channel and use alphablend/test.
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