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Originally Posted by Alphathon";p="
Ok, I don't know if its a typo, but it should be 'UPerSec=1' not 'VPerSec=1'. Also, what type of W3DDraw tag are you using, coz I dont think they all support treads. Finally, it seems you don't need the extra lines which are commented out, coz the battlemaster don't have em, but it has treads. You only need them if you want 2 change the anim speed through code. (The reason you are getting the error could be because it can't find the anims, as I said @ the start, with the 'VPerSec=1')
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Changed to UPerSec, still no go. The textures on the treads dont have a UWV Map modifier on it. Does that really matter, its been unwrapped already, would that make a difference? Also am using the W3DTruckDraw tag and not the W3DTankDraw tag. For some strange reason it won't let me use the tank tag, just gives me a serious error. What do u mean by can't find the animations? I've made a serperate file for the unit while its in moving state. Also have animations for constructing and transitionstate as it going from moving to standing.
Heres an ingame preview (Just no tread animation still):
unsc Construction Mech
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Nice model, let me guess, a construction unit?
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Bingo mate. For upcoming Halogen Mod.
Halogen