View Single Post
Old 03-09-2005, 09:07 PM   #2 (permalink)
AntiSocialKindaGuy
Senior Member
 
Join Date: Jul 2004
Location: London, UK
Posts: 376
Send a message via MSN to AntiSocialKindaGuy
Default

Right, as the link in the ZH section pointed here, I'll post here.

I'm not sure exactly what sort of stuff you are looking for; the following may not be possible without serious editing of the source, and hence not be viable.

Anyhow, these are things I'd like to see around that aren't:

-- The ability to limit turret turning amounts.
-- Removing the limit on the number of OCL's that can be spawned on an object.
-- Allow removal of locomtor upgrades.
-- Allow cumulitive "stacking" of upgrades
-- The good old deploy code lark made possible without some serious hacking.
-- The possibility of mixing some features from ZH and BFME ( this may be impractical, plain stupid, or already possible. If any, please don't laugh at me :P )

I assume adding new modules means releasing the source, which won't happen, but that would be nice
AntiSocialKindaGuy is offline   Reply With Quote