Yes, yes , all very clear , but , i guess what i meant to say is , how is it that you add a new unit , that has a new name , and has a new model , when all i seem to be able to find are ......
mapped images that contain pointers to the image files (.tga) - these are within the TextureSize_512 folder.
but nothing that points to a W3D file.
And also , i mean that in the object design code (withiin faction.ini) there is pointers to the models eg: AVHUMVEE , but nothing that is actually a pointer to a .w3d file. Umm , am i making sense , cause thats all i want to find. Im totally lost here.
Anyways , ty for trying to help out
PS :
http://gendev.game-mod.net very good site this is here , i been there a fair bit lately , but i still came out a little lost on the w3d thing.