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Old 03-11-2005, 09:39 PM   #4 (permalink)
goblinsleez
Senior Member
 
Join Date: Feb 2005
Location: Canada
Posts: 185
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Yes, yes , all very clear , but , i guess what i meant to say is , how is it that you add a new unit , that has a new name , and has a new model , when all i seem to be able to find are ......

mapped images that contain pointers to the image files (.tga) - these are within the TextureSize_512 folder.

but nothing that points to a W3D file.

And also , i mean that in the object design code (withiin faction.ini) there is pointers to the models eg: AVHUMVEE , but nothing that is actually a pointer to a .w3d file. Umm , am i making sense , cause thats all i want to find. Im totally lost here.

Anyways , ty for trying to help out

PS : http://gendev.game-mod.net very good site this is here , i been there a fair bit lately , but i still came out a little lost on the w3d thing.
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