I'm doing that for my mod.
one more bug is found. the emperor tank cann't be effected by the subliminal upgrade. it hasn't been fixed in 1.03 yet.
Code:
Object Tank_ChinaTankEmperor
Behavior = PropagandaTowerBehavior ModulePropaganda_04
Radius = 150.0
DelayBetweenUpdates = 2000 ; in milliseconds
HealPercentEachSecond = 1% ; get this % of max health every second
PulseFX = FX_OverlordPropagandaTowerPropagandaPulse ;plays as often as DelayBetweenUpdates
UpgradeRequired = Upgrade_ChinaOverlordPropagandaTower
UpgradedHealPercentEachSecond = 2% ; get this % of max health every second
UpgradedPulseFX = FX_OverlordPropagandaTowerSubliminalPulse ;plays as often as DelayBetweenUpdates
AffectsSelf = Yes ; Needs this since Tower is not seperate object for Emperor
End