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Old 03-13-2005, 07:18 PM   #10 (permalink)
Hostile
Senior Member
 
Join Date: Feb 2004
Posts: 872
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Well, I have created a worker that uses a fire weapon to detonate an isengardmine weapon. Blows up quite nicely. Unfortunately, you cannot kill yourself. I've chose ALLIES for RadiusDamageAffects. I've chosen SELF from the old ZH code.

Even with DamageDealtAtSelfPosition is useless. You can easily kill your comrades. But killing yourself is impossible.

RadiusDamageAffects = SELF ALLIES
DamageDealtAtSelfPosition = Yes

No luck. Unless someone can prove wrong than this method is impossible. I will have to resort back to using an upgrade with an FX OCL that has a lifetimer that expires and blows up the original unit, therefore releasing the final product. An OCL that creates my objective.

Too many hours wasted on this one...
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