All parties interested in testing the new trigger code as described above can download a beta version of a single map
here (You must be registered at the
C-GEN forums to access it).
Here is the content of the readme bundled with the map.
Quote:
The included map is a special TEST version of the
Yuri's Revenge Assault map 'OutGrowth'.
The purpose of this test is to evaluate in-game performance
and behavior. This map is not to be distributed except to
facilitate this short-term testing program.
Please give feedback at either of the following locations:
C-GEN forums: http://www.cannis.net/forum/index.php?showtopic=5725
DeeZire forums: http://www.deezire.net/modules.php?name=Fo...iewtopic&t=9662
Directions: Simply unzip the .yrm file into your \RA2\ folder.
Play a mod which supports the 'Assault' maps, and you should
find the map 'BETA STRESS TEST' at the end of the map list.
(It is possible that the map may not appear in all Assault-supporting
mods; this may be due to a particular mod's use of mapfilter settings).
Please attempt to play the map under the least favorable conditions
possible. All problems should be reported at once to either of the above
forum locations. I am particularly interested in how the game performs and
behaves during the several seconds immediately following the destruction
of a Flag.
Thank you for your participation.
-Cannis
http://www.cannis.net/
====
Note to Modders:
This is also an opportunity to experiment with the new sound options available.
When flags are assigned, the map will seek to play:
"AssaultFlagAnnounce", a sound defined in soundmd.ini
"EVA_AssaultFlagAnnounce", a sound defined in evamd.ini
When any flag is destroyed, the map will seek to play:
"AssaultFlagDestroyed", a sound defined in soundmd.ini
"EVA_AssaultFlagDestroyed", a sound defined in evamd.ini
Your mod can enable all, any, or none of these sounds, as desired.
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