Dual W3D Objects
Hey , ive been doing my own modelling and importing to game , and stumbled across something odd.
At first i was opening pre-exsisting units, and erasing the entire thing and doing my own model , saving it and checking it out in game. That worked great.
Now this is what i tried. Build my own model , export the w3d file , and rename the pre-exsisting units model in FactionUnit.ini to my model.
Now , i have renamed the model appropriately , and when i go in game , i see my model , AND the model of the pre-exsisting tractor. Anyone have any knowledge on this.
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