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Old 03-16-2005, 04:46 AM   #1 (permalink)
Hostile
Senior Member
 
Join Date: Feb 2004
Posts: 872
Default exporting an animation?

Still getting the hang of this. I opened up a skeleton from BFME, animated it for testing. I tried saving it as pure animation exporting with the original skelteton. Didn't work.

I rexported it as heirarchy model w/ animation exporting with the original skeleton. Still didn't work. All that shows up is the orginal static skeleton.

Am I missing a step here.
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