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Old 03-21-2005, 03:19 PM   #14 (permalink)
goblinsleez
Senior Member
 
Join Date: Feb 2005
Location: Canada
Posts: 185
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O, yea , well , in the code at the end of each objet there is this geometery setting related stuff , try this



Geometry = Cylinder ; Since collision extents can't tilt, this is a little fake
GeometryMajorRadius = 8.0
GeometryHeight = 4.0
GeometryIsSmall = Yes


you will see that at end of all the objects code blocks , if thats what you mean
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