Thread: Laser Effect
View Single Post
Old 03-24-2005, 01:16 AM   #11 (permalink)
sc4freak
Senior Member
 
Join Date: Dec 2003
Posts: 217
Default

First off, you need to give your base unit 2 weapons. A real weapon, and a dummy weapon. As your PRIMARY weapon, place your "GermanDevastatorCannonGun" there. And as your SECONDARY, add this weapon:

Code:
Weapon DummyLaser
  PrimaryDamage       = 0.01
  PrimaryDamageRadius = 0.0
  AttackRange         = 400.0 
  DamageType          = ARMOR_PIERCING
  DeathType           = NORMAL
  WeaponSpeed         = 999999.0     ; dist/sec 
  DelayBetweenShots   = 65         ; time between shots, msec
  LaserName           = PointDefenseLaserBeam
  LaserBoneName       = LASER
End
It will fire both weapons at the same time, except when force-firing upon ground.
sc4freak is offline   Reply With Quote