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Old 04-03-2005, 11:39 PM   #6 (permalink)
groovyg
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Join Date: Mar 2005
Posts: 31
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ooh and one more thing, you just have to watch what you add,

If you make a new weapon, make sure to list the warhead up in the top section
Add things one at a time so if the game crashes u know thats your error section

and for example, heres the important parts of the HTNK entry (Rhino)

[HTNK]
UIName=Name: ; Dont worry about the UIName till later
Prerequisite= ;To find out the building names just look em up, they should have a proper name somewhere at the entry
Primary=
Category=
Turret=
Owner=
Cost=
ROT= ; I advice putting a value of around 5 for this mostly
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} ; Just use this value till you learn what the diferent locomotrrs do

the rest of the entries are pretty much simple or just can be left default for most new objects

once you have this section filled out as well as the tank listed up the top it should work
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