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Old 03-24-2003, 05:21 PM   #7 (permalink)
Phoib
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Join Date: Dec 2002
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Quote:
Originally Posted by Shadow
Did you remember to add

Code:
  Behavior = DestroyDie ModuleTag_07
    DeathTypes = ALL
  End
to the parent nexus, because that's what makes the nexus die when it's lost all it's spawns.
I just copied the original angry mob nexus as nexus1, nexus1 was the Child, Parent Nexus also spawned Nexus1, with the results as described above.

I confirmed it was the Parent Nexus by using different cameo's.
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