Quote:
Originally Posted by key0p";p="
Use a UVW Map modifier, and select 'shrink' mapping.Checking the map co-ordinates box will result in 'sphere' mapping(also available in UVW Map).
Apply a chequer texture to the sphere to see exactly how it gets mapped with the different methods.
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I don't see shrink mapping anywhere, Where would I find that option? Do I highlight my UVmap modifier to find it? All I have is select face....
Thanx for being patient, I've just never mapped before.