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Old 04-19-2005, 04:27 PM   #8 (permalink)
AntiSocialKindaGuy
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Join Date: Jul 2004
Location: London, UK
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Well at present I have a WW1 fighter using the Aurora idea - but seen as the multiple strafing runs tend to be in the same vicinity it doesn't matter much. I have also developed some nice strafing code - so the fighter does a strafe up to the target as opposed to merely hit the target. The only problem is it is slightly delayed from the firing because of the odd projectile angle, but fleh.
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