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Junior Member
Join Date: Feb 2005
Posts: 7
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New Mine Layer
This is my formula for Mine Layer:
The vehicle, cloak and sensor tag is opcional;
; Mine Layer
[MLVK]
UIName=Name:MLVK
Image=MLVK
Name=Mine Layer
Category=Transport
Prerequisite=OWEAP2
Strength=300
Armor=medium
TechLevel=5
Turret=no
IsTilter=no
CrateGoodie=no
Sight=6
Speed=5
Owner=Confederation
ForbiddenHouses=British,French,Germans,Americans,A lliance,Russians,Africans,Arabs,YuriCountry
Cost=1200
Soylent=1200
Points=30
ROT=5
Cloakable=yes
;Sensors=yes
;SensorsSight=10
AllowedToStartInMultiplayer=no
Crusher=yes ;no?
Crewed=no
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=GenAllVehicleSelect
VoiceMove=GenAllVehicleMove
VoiceAttack=GenAllVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=DemoTruckMoveStart
CrushSound=TankCrush
MaxDebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
Weight=2.5
ImmuneToPsionics=no
ImmuneToRadiation=no
Parasiteable=yes
Trainable=no
Explodes=yes
ZFudgeColumn=8
ZFudgeTunnel=13
Size=3
Accelerates=false
Bunkerable=no; Units default to yes, others default to no
DeploysInto=GAMLYR
StupidHunt=yes ;this guy can't handle a hunt command, so he should just run towards the player
; construction yard
[GAMLYR]
UIName=Name:GAMLYR
Image=GAMLYR
Name=Mine Layer
Strength=300
Armor=wood
TechLevel=-1
Adjacent=2
UndeploysInto=MLVK
Sight=6
Owner=Confederation
ForbiddenHouses=British,French,Germans,Americans,A lliance,Russians,Africans,Arabs,YuriCountry
Cost=500
Points=20
Power=0
ConstructionYard=yes
FreeUnit=MINE2
BaseNormal=no
Crewed=no
MaxDebris=0
ClickRepairable=no
Unsellable=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
AIBuildThis=no
TogglePower=no
ImmuneToPsionics=yes
The mine is in this formulation a vehicle, isnt building. A ConstructionYard tag is very important, EVA ignore deploy/undeploy.
; Allied Mine Layer
[MINE2]
UIName=Name:MINE2
Name=Mine Layer
Image=MINE
Prerequisite=GAWEAP
Primary=MineWeapon
Strength=100
Category=AFV
Armor=heavy
Turret=no
IsTilter=yes
Selfhealing=no
Crusher=yes
CanRetaliate=no
TooBigToFitUnderBridge=true
TechLevel=-1
Sight=10
Speed=5
CrateGoodie=no
Owner=British,French,Germans,Americans,Alliance
Cost=1500
Soylent=1500
Points=25
ROT=5
Selectable=no
IsSelectableCombatant=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=GenAllVehicleSelect
VoiceMove=GenAllVehicleMove
VoiceAttack=GenAllVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=GrizzlyTankMoveStart
CrushSound=TankCrush
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
AllowedToStartInMultiplayer=no
Size=3
OpportunityFire=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
DeathWeapon=ATMineExplosion
Cloakable=yes
MissileSpawn=yes
Spawned=yes
DontScore=yes
A suicide "vehicle" mine is very flexible for cloak tag. MissileSpawn and Spawned tag is required, EVA ignore destroyed vehicle.
PD: Sorry for my basic english, i speak spanish.
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