Buildings that are not specified in the [AI] section tend to be built based on where they are in the [BuildingTypes] list, more or less. Since new buildings are on the end of the list, you have to wait for them. Seems to be related to TechLevel, which suggests the AI must scan the building list several times to make many buildings with differing techlevels.
Also I believe the AI's tendency to expand their base is dependent on the value of BaseSizeAdd=? If true, if you are very frugal in your own base building, there's not much incentive for the AI to build either...
As for the thing where you can't get your buildings to show up on the build tab where you want them, I have no idea. I've always gotten stuff to show up exactly where I want them through TechLevel= and Cost=. Of course if the buildings belong to another side, then all bets are off.
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