Yes I figured when you said portal, you meant stargate. that show owns.
well you COULD make the tunnel network "portals" indestructable AND capturable. And if you dont want them to be buildable, you can script maps so if you capture one you capture them all. that way, one person can capture, move his units and then if someone else starts to capture the gates, that just means he can use it for at least 30 seconds until you recapture them, that is if you want to. Just call each portal something like "stargate nework" or something, so you capture the entire network.
But personally I dont like the idea of you capturing one, and gaining them all.
A compromise is just to make them all industructable and captureable, and you have to hold at least 2 points, and keep them secure in order to use the gates.
which means you have to get to the other gate before you use it.
Realistically, if you were doing a stargate mod, you woulden't use the gates often, your units would come through the gate and set up base, and recieve reinforcements through the gate, not use the gate to move around the map.
There is always something you can do to solve your problem. the hardest being learn to code and make your own engine :-p
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