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Old 07-11-2005, 07:28 PM   #1 (permalink)
Piscinex
Junior Member
 
Join Date: Jul 2004
Posts: 19
Default Mix files problem (game ignores ecache)

(Refers to RA2 v1.006, not YR)

I'm having problems with some shp files (mainly messing about with skinning the UI). Hugely over-complicated description follows:
1) Most shp files won't work in an ecache*.mix file, whether that file is in an expand##.mix or just in the game directory. They'll work just fine if just put into an expand##.mix on their own though. Fair enough, but I thought ecaches were meant to be used for shps...
2) A few of the shps will work in an ecache mix file, but only if it's in the game directory, they won't work in expand##.mix on their own or if the ecache*.mix is put inside the expand##.mix!

What I want is for all my shps and other various files to be in one single file (expand##.mix) but clearly extra mix files nested inside that one is fine (the end-user won't see them).

But because of the 2 problems above I can't do this! Can anyone explain why the game won't read most shps unless they're in expand##.mix, and why it won't read others unless they're in ecache*.mix, and even then not if the ecache is put inside another mix file? And can anyone give me a solution if possible ?
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