Thread: 2 questions
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Old 07-12-2005, 04:16 PM   #4 (permalink)
SmokeyDaBear
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well, I think that would require editing the science ini a bit:

So let me see if i can give an example:

You get the Generals Menu...
You have 5 buttons...
But if you get one, the other ones under it you cant get?

if this is what you are asking, take a look here:

Science SCIENCE_Paradrop3
PrerequisiteSciences = SCIENCE_Paradrop2 SCIENCE_Rank3
SciencePurchasePointCost = 1
IsGrantable = Yes
DisplayName = SCIENCE:USAParaDrop3
Description = CONTROLBAR:ToolTipUSAScienceParaDrop
End

I believe that if you edit the SCIENCE_Paradrop2 to be whatever you want your science is, that should work, because basically what this says is E.G.: You cant get Airstrike 3 unless you get Airstrike 2


and if you want it to be something like different abilities:

E.G. If you get the pathfinder, you cant get the Marine or the next level marine which is the Marinex2, but you can get the S/N Pathfinder.

What you would do is:

Science SCIENCE_S/NPathfinder
PrerequisiteSciences = SCIENCE_Pathfinder SCIENCE_Rank3
SciencePurchasePointCost = 1
IsGrantable = Yes
DisplayName = SCIENCE:USAParaDrop3
Description = CONTROLBAR:ToolTipUSAScienceParaDrop
End


and for the marine

Science SCIENCE_Marine
PrerequisiteSciences = SCIENCE_AMERICA SCIENCE_Rank3
SciencePurchasePointCost = 1
IsGrantable = Yes
DisplayName = SCIENCE:USAParaDrop3
Description = CONTROLBAR:ToolTipUSAScienceParaDrop
End


and marinex2
Science SCIENCE_Marinex2
PrerequisiteSciences = SCIENCE_Marine SCIENCE_Rank3
SciencePurchasePointCost = 1
IsGrantable = Yes
DisplayName = SCIENCE:USAParaDrop3
Description = CONTROLBAR:ToolTipUSAScienceParaDrop
End


Now to the confusing and hardest part:

If you want them to conflict with each other...lets say you can get Pathfinder 1 and 2, but not marine 1 or 2, I think you would have to add a production limit to the barrack somehow. I will try to come up with a way to do it, until then please keep trying...
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