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Old 07-18-2005, 12:53 PM   #6 (permalink)
SmokeyDaBear
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Join Date: Apr 2005
Location: Gamers Heaven
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ok...so far i have the 2 clouds at the top of the page...now i made a stem for the tornado:


ParticleSystem TornadoStem
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 175
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 4.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.10 0.10 2
Alpha3 = 0.75 0.75 100
Alpha4 = 0.00 0.00 250
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:1 G:1 B:1 0
Color2 = R:1 G:1 B:1 150
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -0.25 0.25
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:1.00
VelocityType = OUTWARD
VelOutward = -1.00 -1.00
VelOutwardOther = -1.00 -1.00
VolumeType = CYLINDER
VolCylinderRadius = 75.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
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