Thread: mod launcher
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Old 08-04-2005, 09:25 PM   #8 (permalink)
NukeWinter
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Join Date: Oct 2003
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just add in the custom rules, art, etc. The custom shp files, vxls, and what ever else is neccessary for your mod, basically just what you would put into expand02.mix and ecache02.mix for a normal mod.
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