Thread: Shadow problem
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Old 12-28-2002, 01:44 AM   #2 (permalink)
Godwin
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Join Date: Sep 2001
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ShadowIndex=

look at the vxl in XM(xcc mixer), the first section of a multisectioned voxel is 0, second is 1, and so on and so on

so just set the number the body section is or whatever u want to cast the shadow
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