No, it's just not that simple, you can't just copy the entry from TS.
But I actually think it has more to do with the barrel, than the turret itself. Will try mixing around with it, see what the result will be.
But since I havent been into barrel editing, what does these commands really do?
VoxelBarrelOffsetToPitchPivotPoint=
VoxelBarrelOffsetToRotatePivotPoint=
VoxelBarrelOffsetToBuildingPivotPoint=
VoxelBarrelOffsetToBarrelEnd=
VoxelBarrelScale=
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