View Single Post
Old 08-19-2005, 07:29 PM   #1 (permalink)
Kraak
Junior Member
 
Join Date: Aug 2005
Location: United Kingdom
Posts: 2
Default NukeCannon Modification

First post, please don't kill me too quick.

I want to, for my own personal amusement, have the Chinese NuleCannon for Generals fire a shell which explodes much like the Convoy Truck Nuke explosion. I tried editing the NukeCannonShell object to have a death weapon lifted from the convoy truck nuke in CivilianUnit.ini. I replaced this:

Behavior = DestroyDie ModuleTag_03
;nothing
End

with this:

Behavior = DestroyDie ModuleTag_03
DeathTypes = NONE +SUICIDED
DestructionDelay = 1500
OCL = FINAL OCL_GenericCarExplode
Weapon = FINAL DirtyNukeCreationWeapon
End

but of course I hit 'serious errors'.

Anyone want to help me with this?

Thanks.
Kraak is offline   Reply With Quote