what you need is....i think
for the nuke cannon in weapon.ini, put something like this in:
PrimaryDamage = 800.0
PrimaryDamageRadius = 100.0
SecondaryDamage = 20.0
SecondaryDamageRadius = 60.0
ScatterRadiusVsInfantry = 30.0 ;When this weapon is used against infantry, it can randomly miss by as much as this distance.
AttackRange = 250.0
MinimumAttackRange = 200.0
DamageType = EXPLOSION
DeathType = EXPLODED
WeaponSpeed = 200 ; dist/sec
ProjectileObject = NukeCannonShell
FireFX = WeaponFX_CINEConvoyNuke
FireSound = NukeCannonWeapon
VeterancyFireFX = HEROIC WeaponFX_HeroicNukeCannonMuzzleFlash
ProjectileDetonationFX = WeaponFX_NukeCannon
ProjectileDetonationOCL = OCL_RadiationFieldMedium
RadiusDamageAffects = SUICIDE SELF ALLIES ENEMIES NEUTRALS NOT_SIMILAR
DelayBetweenShots = 100 ; time between shots, msec
ClipSize = 8 ; how many shots in a Clip (0 == infinite)
ClipReloadTime = 9000 ; how long to reload a Clip, msec
End
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