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Old 08-21-2005, 05:29 AM   #4 (permalink)
Kraak
Junior Member
 
Join Date: Aug 2005
Location: United Kingdom
Posts: 2
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Thanks for the replies. What I did was change the ProjectileDetonationOCL to OCL_DirtyNuke. Then, when the shell explodes I get the required effect. Thanks guys.
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