View Single Post
Old 08-25-2005, 09:51 AM   #2 (permalink)
DCoder
Senior Member
 
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,057
Send a message via MSN to DCoder
Default

Have you changed their AIBasePlanningSide=? Have you tried RequiredHouses=? (Required/ForbiddenHouses always fix the NCO bug, at least for me.)
You could also leave (for the pillbox) Prerequisite=GAPILE and set up PrerequisiteOverride=NAHAND,YABRCK, though that might not change anything.

Failing that, you could revert all changes, and then leave these two as AI-only, and give players copies of them with your desired changes, and ensure the AI doesn't want to build them (AIBuildThis=no). This should be done in mpmodes, not the main rules if you want to keep the singleplayer campaign functional.
DCoder is offline   Reply With Quote