Questions, help, and puzzlers
I got mostly some questions regarding making certain weapons.
They should be possible, but I need some ideas on how to go about it.
Here's what I'm interested in implementing:
Multi/Burst missles: Basically what the name says. You fire a projectile at a target, then it splits into multiple projectiles that go for the originally selected target. Now the tricky one I wan't to try is having one where the missles blows up and all the new missles pick their own targets based either on randomness or proximity.
Ground units moving while attacking: I figure I might have to mimic planes with their flight locomoters, but I'd like to know if having a ground unit move around while attacking an object is possible, like moving side to side or back and forth. Also, (this might be impossible or extremely difficult), having a unit with no turret appear to be moving in any direction while facing the target.
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