Ok, just thought I'd take the time to let everybody know that I'm still working. Still no solid story line, but Monday is still a feasible release date. Here are a few changes I have made so far.
1. Laser General now has a New Laser Turret Instead of a Fire Base
2. Added Devastator Tank to Tank General
3. Decreased Rocket Buggy ammo and range
4. Removed Scud Launcher science requirement
5. Moved Pathfinder to level 1 science
6. Removed Infa_General NukeCannon
7. Removed Nuke_General Inferno Cannon
8. Nuke_General Nuke Mig Upgrade provides more ammo and power than before
9. Air_F Commanche has point laser defense
10. More points for rank level enhancements
11. Laser Turret range decreased
12. Laser Turret power increased
13. Laser Turret power requirement reduced
14. Laser Turret cost reduced to 800
15. SupW_General particle beam is now green and stays active longer
16. Lazr_General Paladin Tank added
17. Nuke Cannon science increased to level 3
18. Unique voices for new units
These are not all of the changes. I know right now there might seem to be some balance issues, but rest assured I am doing my best to see that the Generals stay as balanced as possible. Thanks for your support. Unfourtunatly, I don't have any screenshots because i do not have a website. I would, however, like to hear what you think so far.
F.Y.I. - If you have any comments please feel free to share them. Please keep you opinions constructive and non-abusive. Thanks...
[NEXT UPDATE POST DUE: 10/17/05]
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