Thread: spider mines!
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Old 11-07-2005, 11:57 AM   #7 (permalink)
Marshall7a
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Join Date: Dec 2002
Location: UK
Posts: 434
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You could use a deployable infantry - that way the spidey gets where he's going and then deploys to become active. A large undeploy delay would prevent quickly moving him. Could still have slow move speed so that a transport would be very useful but not ultimately neccessary.

However, this means the spider mine would have to be an infantry.


I don't suppose a building can be a parasite?
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