You are marked as a Spammer because you have less than 12 (or was it 10?) posts.
Don't triplepost.
Read DeeZire's INI Guide, the section on maps describes all possible triggers in detail.
I think actions 14, Change House, and 125, Create BuildingType At Waypoint, can help you - set up those "technologies" to have a prerequisite of certain structures, and set up a trigger with Event 2, Attached Structure Spied, to switch that prerequisite building to the player's house, but leave it outside the visible map area.
Only works when the spyable structures are preplaced, otherwise you can't attach triggers to them.
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