Dude, you do realise you're providing a good laugh to all present?
You're actually expecting to drop yourself headfirst straight into the deep end of modding and produce one totally kickass mod by getting other people to do it for you? Then on top of that, you actually want to edit the Sage engine and strike shipping deals with EA?
:lol:
You, my friend, need to get a grip.
I would suggest you take the time to learn this stuff before announcing a mod and advertising for a team.I suggest you start by modelling a simple tank and get that into the game, complete with a new locomotor, weaponset, commandset, cameo etc etc...
If you manage to do that, you'll get an understanding of INI coding and the rest will come easy. Get a few pieces done, some really nice screenshots of your stuff working, then come back and advertise for a team.
Take my word on this, people will NOT join a mod that has nothing but a story and unitlist to show. If you're serious about getting this mod done, you'll need to get some work done yourself before people become interested. Harsh I know, but leading your own mod is tough, especially in the early stages. Dont believe me? Just ask anyone here!
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