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Old 11-08-2005, 09:00 AM   #44 (permalink)
Flyby
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Join Date: Sep 2001
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1) The problem with striking deals is that you first need to prove yourselves, not just to be good, but outstanding...So far, only a handful of teams (like CWC, MeC, Halogen) could reach that level. Nobody is going to make deals with someone that has not yet shown how capable he is.

2) No big player is going to make deals with a random bunch of kids that happen to get together for a mod. What they want is a REAL company structure that is able to meet hard deadlines. A company, who's employees can commit 110% of their time to the game and not a bunch of 15 year olds that spend a few hours in the evening while neglecting their homework...

3) If you want to swim with the sharks, you'll need some real world experience on how to handle deals and contracts. To recognize pitfalls and clear away the production problems that lay ahead. A full understanding of the task is absolutely essential if you want to achieve something.

The hollow and pompous words about changing the core engine of ZH clearly shows you lack the insight of the real problems. And smooth talking you out of it may then work on a forum, once you have signed contracts with the "big boys" there are no “if’s” and “but’s”, just a timely delivery...
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