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Old 11-11-2005, 10:12 AM   #6 (permalink)
Whiteboy
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Join Date: Jan 2004
Location: Land of the babes
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Yes, ranged supers are needed in YR (mod-wise anyway) - there are nine by default. That's why I added about 4 different ones - a chaos missile, an artillery hail, an anti-ground cruise missile that can also devastate air squadrons, and cluster nukes, which are the "pwnage" of WR. IF you can get 'em.

Course, these are not proper superweapons - I'm no rock patch guy
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