Sorry DCoder, I meant to say:
If Invisiblelow is specified, InvisibleLow is used.
Modifying InvisibleLow affects weapons that use Invisiblelow.
God knows what would happen if you declared [Invisiblelow].
Either the game reads 'case insensitive' section names if the correctly cased one does not exist, or (more likely, IMO) Projectile names are case insensitive.
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