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Old 11-15-2005, 01:09 PM   #3 (permalink)
pillbrain
Junior Member
 
Join Date: Nov 2005
Posts: 15
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Well, while I could just upgrade the command set, I dont really like that as an Idea, because, what if you wanted for example, 2 upgrades, one for upgrading the rider on a combat cycle, and one for upgrading the battlebus to contain 2 rocket men. If you had both upgrades, you wouldnt have a commandset for it...

equally, while you can just put a rocket man on a combat cycle, if you want a roaming defence force of like 20 of the things, its a royal pain to keep doing that, itd be easier jut to upgrade the rider from a new building, and changing to something else when you changed, equally, you wouldnt want it to change the rider on all existing bikes, so youd need it to change the initial payload.

Irregardless, to be fair its something im playing with more because I want to get it working than anything else, and that seems a good enough reason to me... so I figured id see if anyone had any suggestions.

I thought the module tag was just a name, but if thats not the behavior to use, do you have any idea which I should use?
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