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Old 11-18-2005, 08:21 PM   #2 (permalink)
CodeCat
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Join Date: May 2003
Location: Eindhoven, Netherlands
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You need to adjust the [pivots of the] fire bones on the model in such a way that their X axis points straight up. Projectiles are always fired in the direction of the X axis, so change the axis and the projectile is fired in a different direction. Can also be used for interesting special effects with rocket salvoes (Shockwave's Rocket Buggy is a good example).
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