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Old 12-03-2005, 04:40 AM   #1 (permalink)
Sgt-Skleni
Junior Member
 
Join Date: May 2004
Posts: 21
Default Camera Pitch - disappearing map

Hey guys!

I'm currently trying to create a shellmap for the demo of Cold War Crisis (yeah, release is near ). I changed the camera pitch for a certain perspective, but then a part of the terrain disappears. Actually I could just change the gamedata.ini and set DrawEntireTerrain to yes, but we don't want to activate this since it costs a lot of power and in the demo map itsself there's no need for it.
Using the map.ini to just activate it for this map doesn't work foor some reason...
I was wondering if there is a script that could help. When I took a look at the original ZH maps, the only thing I coud find was the Oversize the terrain X tiles on each side, but I don't really understand what it does and it doesn't seem to change anything at all... :/

Can anyone help me?
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