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Old 12-22-2005, 03:58 AM   #4 (permalink)
Ion Cannon!
Junior Member
 
Join Date: Dec 2005
Posts: 18
Default

well either add this
ProjectileExhaust = (Particle System here) into the weapon code eg.

ProjectileObject = PatriotMissileEMP
ProjectileExhaust = MissileDefenderMissileExhaust;TowMissileExhaust
FireSound = PatriotBatteryWeapon

or add this line ParticleSysBone = None ( Particle System here) in the weapon object code.

eg Draw = W3DModelDraw ModuleTag_01
ConditionState = NONE
Model = AVIonShell
ParticleSysBone = None IonCannonTrailBeam
ParticleSysBone = None IonTankExplosionTrailFlare
End
End
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