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w3d2 in BFME2
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01-20-2006, 07:29 AM
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AntiSocialKindaGuy
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Join Date: Jul 2004
Location: London, UK
Posts: 376
So the general consensus, then, would simply to await the release of the BFME2 SDK, which should have the required plugins and tools.
Thanks for the info, at any rate.
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