So you want to name your special invisible drone a 'Dumbass' and you expect it to launch artillery strikes for you? I'll have to try that with my professors to see if I can get better grades that way...

:lol:
But on a more serious note, here are some problems I found:
- The Control Tower has both KindOf=CAPTURABLE and KindOf=IMMUNE_TO_CAPTURE set. I'm not sure if that would hurt anything, though.
- The Control Tower's StructureBody module has a lower SubdualDamageCap value than its MaxHealth value, meaning that the Control Tower will never be disabled by SUBDUAL_BUILDING damage.
- Your less-than-brillant drone has RadarPriority=UNIT set, meaning that the invisible drone will show up on the radar screen. RadarPriority=NOT_ON_RADAR will fix that.
- Your drone's AIUpdateInterface module has turret data referring to the PRIMARY Weapon when you do not have a WeaponSet defined for the drone. This is probably what is causing the crash.